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0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Won't Fix

Unity Keyboard shortcut are not being underlined when Underline keyboard...

Input

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Jul 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open "Control Panel"2. Open "Ease of Access Center"3. Select "Make the keyboard easier to use"4. Enable "Under... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Not Reproducible

[URP][Linux] RenderingCommandBuffer Errors are being thrown after creati...

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May 27, 2024

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Version/s: 2021.3.39f1

How to reproduce:1. Create a new Universal 3D Project2. Observe the Console Expected result: No Errors or Warnings are being thrownA... Read more

0
votes
Fixed

[RayTracing] Several pragma require directives are ignored in .raytrace ...

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May 23, 2024

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Version/s: 2023.3.0f1, 6000.0.0f1

Using #pragma require in .raytrace files doesn't work. All pragma require directives are ignored. Steps to reproduce: 1. Clone the p... Read more

0
votes
Won't Fix

AssetReference property drawer has incorrect layout and becomes uneditab...

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1

Reproduction steps:1. Open the attached “BugReportIMGUI.zip” project2. Open the “BugReport_04” scene (Assets > Scenes)3. Click on... Read more

0
votes
By Design

[iOS] Freeze when loading large amounts of sprites

iOS

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Jun 22, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Download and open the attached “TestAnimator(1).zip“ project2. Build and deploy the project for iOS3. In the tex... Read more

0
votes
By Design

[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...

UI Toolkit

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Jun 21, 2019

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Version/s: 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more

1
votes
Won't Fix

[DX11-repro][AMD] Crash on D3D12Fence::Wait when rendering a specific scene

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Jun 04, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

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