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0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Won't Fix

Inconsistant ellipsis (...) in top bar menu UI

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Jan 24, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 6000.0.0b1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

The following items should be changed to have ellipsis (...) at the end:Most items under File should have ... since they need extra ... Read more

0
votes
By Design

Sprite Atlas Preview does not pack some of the textures that have a reso...

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

Reproduction steps:1. Open the attached “Test VP8.zip“ project2. Select 4096 as Max Texture Size in “UI Atlas” Sprite Atlas3. Press ... Read more

0
votes
Fixed

No Default Render Pipeline asset assigned when creating a new 3D (URP) p...

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Jan 23, 2024

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Version/s: 2023.3.0b4

Reproduction steps:1. Open Unity Hub2. Create and open a new project with the 3D (URP) template3. Go to Edit -> Project Settings ... Read more

0
votes
Fixed

Mesh filter animation tint is not added if keyframe recording is not ena...

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Aug 14, 2025

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Version/s: 6000.0.56f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Create a new project Create a Cube in the Hierarchy window Open Window > Animation > Animation window Sele... Read more

0
votes
By Design

[iOS] Freeze when loading large amounts of sprites

iOS

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Jun 22, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Download and open the attached “TestAnimator(1).zip“ project2. Build and deploy the project for iOS3. In the tex... Read more

0
votes
By Design

[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...

UI Toolkit

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Jun 21, 2019

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Version/s: 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more

1
votes
Fixed

URP Screen Space decals not rendering with Deferred

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Jul 30, 2025

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Version/s: 6000.1.14f1, 6000.2.0b13, 6000.3.0a3, 6000.4.0a1

How to reproduce:1. Create and open a new 3D URP project2. Create a Plane and a Rendering>URP Decal Projector in the Hierarchy3. ... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

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