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Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
Inconsistant ellipsis (...) in top bar menu UI
The following items should be changed to have ellipsis (...) at the end:Most items under File should have ... since they need extra ... Read more
Sprite Atlas Preview does not pack some of the textures that have a reso...
Reproduction steps:1. Open the attached “Test VP8.zip“ project2. Select 4096 as Max Texture Size in “UI Atlas” Sprite Atlas3. Press ... Read more
No Default Render Pipeline asset assigned when creating a new 3D (URP) p...
Reproduction steps:1. Open Unity Hub2. Create and open a new project with the 3D (URP) template3. Go to Edit -> Project Settings ... Read more
Mesh filter animation tint is not added if keyframe recording is not ena...
Steps to reproduce: Create a new project Create a Cube in the Hierarchy window Open Window > Animation > Animation window Sele... Read more
[iOS] Freeze when loading large amounts of sprites
How to reproduce:1. Download and open the attached “TestAnimator(1).zip“ project2. Build and deploy the project for iOS3. In the tex... Read more
[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...
How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more
URP Screen Space decals not rendering with Deferred
How to reproduce:1. Create and open a new 3D URP project2. Create a Plane and a Rendering>URP Decal Projector in the Hierarchy3. ... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default