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0
votes
Fixed

Input Field hides text completely and puts cursor outside when in Best F...

UI

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Mar 09, 2017

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Version/s: 5.3.3f1

When Input Field has Best Fit option turned on writing large text into it sometimes makes cursor appear outside the input field area... Read more

0
votes
Fixed

Blurry GUI interface when hit.transform.position is used

IMGUI

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Mar 09, 2017

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Version/s: 5.3.3f1

When "Camera.main.WorldToScreenPoint(hit.transform.position" is used to determine the position of the GUI when cast on the cube game... Read more

4
votes
Fixed

Bake lightmaps with a processor with more than 32 threads can hang or cr...

Themes

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Dec 21, 2015

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Version/s: 5.3.0f4

On a 32+ core machine:open the file batchLightmap.ps1 in BatchLightmap folder, edit the powershell file to make sure your unity edit... Read more

0
votes
Won't Fix

Crash in GameObjectHierarchyProperty::Parent when undoing changes

Scene Management

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Mar 12, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached project (in 5.4 and older versions use testProject.unitypackage);2. Open "Scene1" scene (in 5.4 and ol... Read more

2
votes
Not Reproducible

[OS X] Standalone launches in incorrect resolution on Retina screen if "...

MacOS

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Mar 13, 2017

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Version/s: 5.6.0f1

1. Download the attached project2. Launch the "Core.app" standalone (or build a new one with Resizable Window enabled in the Player ... Read more

0
votes
Fixed

Standalone build does not launch if the build name contains a semicolon

Deployment Management

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Mar 13, 2017

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Version/s: 2017.1.0a3

Steps to reproduce:1. Create a new project2. Build it by including ";" in it's title (e.g. t;est)3. Try to launch the build Expected... Read more

0
votes
By Design

Video preview keeps playing after closing inspector

Video

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Mar 13, 2017

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Version/s: 5.6.0f1

To reproduce:1. Open attached project2. Select video in the project3. Play preview4. Close inspector5. Notice that audio keeps playi... Read more

0
votes
Fixed

[OSX] Standalone does not launch on the primary Retina monitor if launch...

MacOS

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Mar 13, 2017

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Version/s: 5.6.0f1

1. Download the attached project;2. Launch "Metal.app";3. Move the Resolution dialogue box to main Retina screen;4. Select the highe... Read more

0
votes
Fixed

Bottom face of reflection probes gets seam probably due to csm pancaking

Progressive Lightmapper

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Mar 09, 2017

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Version/s:

Bottom face of reflection probes gets nasty shadowmap seam, which is probably due to csm pancaking. The quality of csm shadows on th... Read more

0
votes
Fixed

[PVR] Lightprobe data inconsistent between manual bakes after hiding lights

Global Illumination

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Mar 13, 2017

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Version/s: 5.6.0f1

Under certain circumstances light probes baked with PVR as backend will generate different results after a light has been disabled/e... Read more

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