Search Issue Tracker

0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

-

Sep 26, 2019

-

Version/s: 6.9.1

Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more

1
votes
Fixed

Changes to material color don't reset when exiting the animation preview

-

Jul 05, 2023

-

Version/s: 2023.3.0a10

How to reproduce:1. Open the attached user “HDRBug.zip“ project2. Open the “SampleScene” Scene4. Open the Animation window (Window&g... Read more

0
votes
Fixed

[VFX Graph] Changes are reverted on save when setting ShaderGraph to Non...

-

May 23, 2022

-

Version/s: 2022.1.0a4

How to reproduce:1. Open the attached package2. Set Shader Graph to None in Output Mesh3. Save changes Expected result: Changes are ... Read more

0
votes
Won't Fix

Inspector is not rendered when a GameObject is selected and Deferred Ren...

-

Jul 04, 2023

-

Version/s: 2022.3.4f1, 2023.1.3f1, 2023.2.0a21

Reproduction steps:1. Open the attached “Deferred rendering bug.zip“ project2. Open the “C1L1” scene3. Select any GameObject in the ... Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

-

Nov 22, 2021

-

Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

0
votes
Fixed

Editor Windows become invisible when rearranging Editor layout

-

Jul 10, 2023

-

Version/s: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21

Reproduction steps:1. Create a new project2. Set Editor layout to Default3. Rearrange Editor layout (as shown in the attached video ... Read more

1
votes
Won't Fix

[SRP Core] Enabling Motion Vector Per Object Data on a ScriptableRenderC...

-

Jul 17, 2023

-

Version/s: 2022.3.5f1

Steps to reproduce:1. Open the user's attached project "MotionVectorsBug.zip"2. Open "Scene/ShaderCalibration.unity"3. Right-click o... Read more

0
votes
Fixed

[URP] The Advanced settings section is missing in the Inspector when sel...

Package: Scriptable Render Pipeline Universal

-

Nov 28, 2021

-

Version/s: 2021.2.0b14, 2021.2.4f1, 2022.1

How to reproduce:1. Create a new URP project2. In the Project windows select the "UniversalRP-HighQuality" Asset (found in the Asset... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

-

Jun 13, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more

1
votes
Fixed

Anchor's rotation value becomes the same when selecting multiple Game ob...

Inspector Framework

-

Nov 08, 2021

-

Version/s: 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.