Search Issue Tracker

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

-

Feb 05, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

-

Jan 29, 2020

-

Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

-

Jun 07, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

-

Sep 18, 2019

-

Version/s: 7.0.1

How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more

0
votes
Won't Fix

Light is not fully displayed when Lightmap Encoding is set to Low or Med...

Texture

-

Oct 18, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a14, 2023.2.0a1

Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/lightbake_error.unity“ Scene3. Navigate to Edit > Proje... Read more

6
votes
Feature Request

[XR SDK] CameraWorldToScreenPoint returns offset coordinates

XR SDK

-

May 25, 2022

-

Version/s: 2019.4.19f1, 2020.2.3f1, 2020.3.0f1, 2021.1.0b5, 2021.2.0a4

Reproduction steps:1. Open the attached project ("1304082.zip")2. Open the "SampleScene" scene3. Enter the Play mode4. Select the "S... Read more

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

-

Feb 05, 2015

-

Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

-

Aug 23, 2019

-

Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

-

Jan 18, 2020

-

Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

-

Jan 29, 2020

-

Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.