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0
votes
Fixed

[HDRP] Local volumetric clouds are missing a "Global Offset" parameter

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May 25, 2023

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Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a15, 2023.3.0a3

See forum post (and answers) here : [https://forum.unity.com/threads/volumetric-clouds.1078811/page-14#post-8996482] In a situation ... Read more

0
votes
By Design

[Web Platform][InputField] Cyrillic letters are not entered in IMGUI and...

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May 25, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open the attached project2. Build & Run on WebGL3. Type any Cyrillic letters (can be Russian, Bulgarian lett... Read more

0
votes
Fixed

16-bit Sprite Textures have a banding effect and loss of data when packi...

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Feb 17, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproduction steps:1. Open the attached “IN-95207.zip” project2. From the Project Window select Assets > Atlases > “Sprite Atl... Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

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Nov 22, 2021

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Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

0
votes
By Design

URP Lens Flare is rendered incorrectly in a standalone build

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May 16, 2023

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Version/s: 2022.2.18f1

To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window > Package Manager > ... Read more

0
votes
Not Reproducible

[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag

Android

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Jun 26, 2019

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Version/s: 2018.3.5f1

Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more

0
votes
Won't Fix

[DOTS] Error "Not allowed to access vertices on mesh 'SM_Prop_Crate_03'"...

Package: Unity Physics

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May 12, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console window Expected result: No errors are displayed in... Read more

0
votes
Fixed

Transparent Depth Prepass and Postpass are disabled when using built-in ...

Package: Shader Graph

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Oct 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more

0
votes
Fixed

Light.useViewFrustumForShadowCasterCull not working properly for Shadow ...

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Nov 13, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.0b18, 2023.3.0a14, 6000.0.0b11

Steps to reproduce:1. Open the attached project "FrustumShadowCullBug.zip" and open "SampleScene.unity"2. Go to Frame Debugger and c... Read more

0
votes
Fixed

Number of realtime lightmaps is not shown in the lighting window

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May 03, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Steps to reproduce: Open the attached project ([^HDRP-LightingBug01.zip]); Open the OutdoorsScene; Navigate to the Lighting window (... Read more