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[OpenXR] Option ForceRemoveInternetPermission is enabled by default when...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In Edit > Pr... Read more
Specific Actions dropdown tab does not appear when setting the Target of...
How to reproduce: 1. Open the user attached project 2. Enter the "LEGO Tutorial" Scene found in the Scenes folder (Assets -> LEGO ->... Read more
ConfigurableJoint's drives behave differently after the PhysX 4.1.2 update
Reproduction steps: 1. Open the attached “IN-58119 Rigidbody Override Bug - 2022.zip“ project 2. Open the “SampleScene” 3. Enter ... Read more
Crash on OnDemandScheduler::SetStandbyWorkerCount when opening a project...
How to reproduce: 1. Create a new project 2. Create e.g. a text file outside of your projects directory 3. Use the file from outside... Read more
[Android] Keyboard doesn't show up when trying to input text in an Input...
Repro steps: 1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields) 2. Build and Run on ... Read more
[Mac][Metal] Any editor selection lags behind when navigating in Hierarc...
To reproduce: 1. Create new project 2. Hover over different objects in Hierarchy 3. Select and deselect any asset in Project view 4.... Read more
[Android] AndroidJavaClass.GetStatic returns null when being built to An...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Check Logcat Actual result: In logcat can see this lin... Read more
Player framerate performance degrades when Spatial and Plane Meshes are ...
How to reproduce: 1. Open the attached “IN-98419.zip” Project 2. Build and Run on a VisionOS Device 3. Observe the FPS in the cus... Read more
[URP] The Scene View flickers when hovering over it with the cursor
Reproduction steps: 1. Open the attached “Spiders” project 2. Open the “Scenes/SampleScene” Scene in the Project window 3. Move y... Read more
[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce: 1. Open a new project 2. Import Entities package 3. Switch platform to Android Expected: Everything compiles with no ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL