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When an Image component on a Scroll View contents is disabled scrolling ...
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open and play the "TestScene" scene 3. Scroll trough the elements... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more
Frames in the player are not skipped if the player is moved to a differe...
How to reproduce: 1. Build And Run the user’s attached “ODRTest.zip” project 2. In the Player, set “RenderFrameInterval” to 10 3.... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more
Returned parameter t does not correspond to the nearest point found when...
How to reproduce: 1. Open the user’s attached “BezierBug.zip” project 2. Enter Play Mode 3. Observe both logs in the Console wind... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps: 1. Create a new project 2. Add a NavMeshObstacle component to any Game Object in the scene and save it 3. Switch build ... Read more
Universal 3D Sample project template takes a very long time to build.
*Steps to reproduce:* 1. Create a new project using the Universal 3D Sample Template in Unity Hub. 2. Start a build. 3. Bui... Read more
2d sprite animation does not rotate outside of animation preview
Steps to reproduce: 1. Download and open attached project "764744_repro.zip" 2. Open scene "Main" 3. Open "Animation" tab (Window->A... Read more
NullReferenceException is thrown when instantiating a VisualElement crea...
How to reproduce: 1. Open the attached user project “HierarchyBug.zip“ 2. Open the “SampleScene” Scene 3. Enter Play Mode Expe... Read more
Artifacts are visible when using the depth buffer projection with MSAA a...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampeScene.unity” Scene 3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map