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OSX Color Picker doesn't retain size and configuration
To reproduce:a) If not already enabled, enable Preferences->General->OS X Color Picker.b) Click on a color variable somewhere;... Read more
Editor crash during adding watch item
To reproduce:1. Open the file Assets/com/wisdomtools/ITEST/Component/Grid/View/EZGuiGridView.cs.2. Place a breakpoint at line 108.3.... Read more
When the Monodevelop Debugger is attached, Unity doesn't set System.Diag...
Repro steps:1. download the attached script and import it in a newly created project2. open MonoDevelop and attach it to Unity proce... Read more
AudioListener.pause in a Start function does not affect a Play on Awake ...
To reproduce:1. Open attached project2. Run - with yield commented it will ignore pause3. Uncomment yield - pauses fine Read more
Animation curve editor undo function deselects selected point
To reproduce:1. Do something in animation editor2. Select point3. Undo4. Change was undone, but point was also deselected Read more
CTRL/ALT+Click in Blend Tree view is not working first few times
To reproduce:X - CTRL/ALT, on my machine it's CTRL, on user's ALT1.View an animation layer in Controller view (ex: Base Layer) and X... Read more
OnTriggerExit is called upon colliding with kinematic rigidbody
See: http://answers.unity3d.com/questions/194441/Why-do-I-get-OnTriggerExit-upon-collision-when-a-rigidbody-is-kinematic-example.htm... Read more
8-bit audio files corrupted when "Force to mono" is enabled
This bug can only be reproduced on the Windows editor. Could reproduce with the latest version 4.0.0b9 (66cc79e61c19). To reproduce:... Read more
Parent scripts are losing references to fields in their children script ...
Parent scripts are losing references to fields in their children when copied. - "Parent0" gamobject has a parent script, and a gameo... Read more
PlayerPrefs string data limited < 512kb
To reproduce:- Open attached project and launch the "Test_PlayerPrefDebug" scene- Hit Play in the editor- Observe the part of the lo... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations