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Not Reproducible

Votes

0

Found in

4.0.0b7

Issue ID

485942

Regression

No

When the Monodevelop Debugger is attached, Unity doesn't set System.Diagnostics.Debugger.IsAttached state correctly.

Scripting

-

Repro steps:
1. download the attached script and import it in a newly created project
2. open MonoDevelop and attach it to Unity process
3. open the Window menu > open Unity Info Panel
4. console shows: System.Diagnostics.Debugger.IsAttached = false (should be true)

Notes:
-reported on b7
-reproduced on b12

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