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Not Reproducible
Votes
0
Found in
4.0.0b7
Issue ID
485942
Regression
No
When the Monodevelop Debugger is attached, Unity doesn't set System.Diagnostics.Debugger.IsAttached state correctly.
Repro steps:
1. download the attached script and import it in a newly created project
2. open MonoDevelop and attach it to Unity process
3. open the Window menu > open Unity Info Panel
4. console shows: System.Diagnostics.Debugger.IsAttached = false (should be true)
Notes:
-reported on b7
-reproduced on b12
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