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Re-loading DLLs takes a lot more time compared to Unity 4
Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...
Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce:1. Open attached project "Blank Shadergraph Panel.zip"2. In the Editor, make sure that Edit -> Project Settings ... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more
Rendering artifacts visible in Viewport when Label text is bold with Sha...
Steps to reproduce:1. Open the provided project “TextRenderingIssue.zip” from Google Drive link2. Observe the “Label” element in UI ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window