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Table View Column addition dropdown menu is using a naming convention th...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window Switch the Search View to "Table View"... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
Failure to skip analysis of code generated by MonoScriptInfoGenerator wh...
How to reproduce:1. Open the “AnalyzerUnityTest“ project2. Open the “SampleScene“3. Enter the Play Mode4. Exit the Play Mode5. Navig... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
Crash on profiler_begin_instance_id when entering Play Mode with a certa...
How to reproduce:1. Open the attached "MuzzleCrashRepro" project2. Open the “Assets/Level/Scenes/SampleScene.unity“ Scene3. Enter Pl... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
RenderTextures appear as Untracked Memory in Memory Profiler
When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more
[Android]Audio playback is silent when played on the Google Pixel 5 device
Reproduction steps:1. Open the attached “My project” project2. Build and run the Player (File > Build And Run)3. Turn up the devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size