Search Issue Tracker
[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...
How to reproduce: 1. Open the "VFX_Crash.zip" project 2. Open the "VFX.vfx" graph 3. Change the "Count" value to 0 in "Sequential Ci... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce: 1. Open attached project 2. Build and run WebGl build 3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
[ProBuilder] NullReferenceException thrown when Redo operation is perfor...
On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more
[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...
All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce: 1. Open attached project ("BurstPerformance.zip") 2. Open Test Runner 3. Open Performance Test Report 4. In Test R... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
Unable to create and load a crunch texture at runtime
To reproduce: 1. Open the TEST_CRN_RUNTIME_LOADING scene 2. Click play 3. Note the errors while trying to create a texture and load... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices
- Editor freezes when selecting a GameObject in Play Mode with a script containing a public byte array
- Saving moves Toggle Button Group buttons to the wrong place in hierarchy
- [iOS] Visual artifacts are visible when the camera's feed is rendered to a texture
- Error "cannot map expression to ps_4_0 instruction set" in Shader Graph preview when using the GATHER_RED_TEXTURE2D macro in custom hlsl function