Search Issue Tracker
OS Window is switched and errors logged when trying to access Overrides ...
Steps to reproduce: Open any Project Import the attached Unity Package Double click the Prefab "Layout Geometry" to open the Prefab ... Read more
Search results number in Saved Searches Panel changes from specific numb...
Steps to reproduce:1. Create a new project2. Open Search window (Window > Search > New Window)3. Enter something in a search b... Read more
[Windows] Crash on WindowsVideoMedia::GetVideoFrameAtIndex when importin...
How to reproduce:1. Open the attached “IN-105201.zip” project2. Reimport “Assets/crash.mp4”3. Observe the crash Reproducible in: 202... Read more
Search results number in Saved Searches Panel is not properly visible wh...
Steps to reproduce:1. Create a new project and make sure that Light Editor mode is selected2. Open Search window (Window > Search... Read more
AI icon disappears for becomes very small on the "Generate" window tab
Steps to reproduce: Create a new Unity project Make sure the AI Assistant package/s are installed Create a new asset (for example, a... Read more
[Android] Crash due to running out of memory when compiling shaders for ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Build for Android Expected result: The “.apk“ builds successfullyActual re... Read more
"Dereferencing nullptr PPtr!" errors are logged when Source Image is sel...
Reproduction steps:1. Open the “nullptrIssue” project2. Open the “Game Screen” Scene3. Observe the Console Expected result: No error... Read more
[HDRP] Water displacement fades when camera move far in worldspace.
Open any HDRP project Add a water surface (ocean) Move the scene or game camera far Actual result : The displacement slowly fades, i... Read more
[Linux] Poor performance in the Editor when processing input events in "...
Reproduction steps:1. Open the attached “IN-108278” project2. Open the “MyEditorWindow” window (Tests > OnGUI test)3. Hovering ov... Read more
Frame Debugger flickers when a Shader Graph Window is open
Reproduction steps:1. Open the attached “IN-108543_FrameDebuggerFlicker.zip“ project2. Create and open a blank shader graph from the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument