Search Issue Tracker
Preset Help icon link goes to 2023.2 instead of 2023.3
How to reproduce: # Create a new project # Go to "File" ->"Build Profiles" # Select any platform and create a build profile ... Read more
Can't toggle/select multiple stacked Markers
You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more
GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more
[OSX] Hangs when moving object in scene
How to reproduce: 1. Open the attached project 2. Open Terminus Scene 3. Attempt to move some objects in the scene 4. Unity will han... Read more
[Android] AR planes are not stacking when placed on top of each other
Reproduction steps: 1. Open the attached project "DoubleShadows" 2. Build and Run on an Android device 3. Try placing AR planes o... Read more
[PSD Importer] PSD importer doesn't respond to changes in layer size
Steps to reproduce: 1. Create a new project 2. Install the PSD Importer package 3. Download the attached "bugdemo.zip" 4. Drag t... Read more
Particle System regularly flickers when played
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TESTSCENE“ Scene 3. Select the “Particle System” GameObje... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce: 1. Open attached project ("761215.rar") 2. Open "Demo" scene 3. Select Maximize on play in the Game window 4. Adjust p... Read more
Actions with Control Type "Any" lose the ability to add Positive\Negativ...
How to reproduce: 1. Open the attached "inputsystem_add_binding_issue" project 2. Open the "example" Input Actions Asset from the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1