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0
votes
Won't Fix

Environment reflections are temporarily disabled when entering Prefab Mo...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

0
votes
Active

Flickering occurs when both Emission and Volumetric Clouds are used simu...

Environment Effects

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Apr 10, 2025

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Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “Project-S“ project2. Open the “SampleScene”3. Open the Scene view4. Observe the “Halo“ GameObject Expe... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Active

[UIToolkit][D3D12] Enabling a panel by changing style.display from None ...

DirectX12

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Apr 03, 2025

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Version/s: 2021.3.50f1, 2022.3.61f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached project "UIToolkitBlipReproduction.zip"2. Have 2 connected physical/virtual displays3. Build... Read more

0
votes
Third Party Issue

Enabling Batch Render Group API has negative impact on performance in XR...

XR SDK

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May 25, 2022

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Version/s: 2022.1.0b16, 2022.2.0a10, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more

0
votes
Fixed

"URL" validation message in "Scoped Registries" is different when adding...

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Jul 29, 2025

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Version/s: 6000.0.50f1, 6000.2.0b12, 6000.3.0a3

Steps to reproduce: Create a project Edit -> Project Settings -> Package Manager Create a new scoped registry ( + ) Enter "Sco... Read more

0
votes
Won't Fix

Highlight effect is rendered incorrectly when "Rendering Path" option "F...

Universal RP

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Oct 11, 2022

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Version/s: 2021.3.10f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

How to reproduce:1. Open the attached user project2. Open “Bug“ Scene (Assets/Scenes)3. Select the “URP-HighFidelity-Renderer” asset... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

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