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[macOS] Video does not play in macOS build when built app is placed in a...
How to reproduce:1. Open the 'IN-121158.zip' project2. Build the project3. Place the built app in folder path with a space (create a... Read more
Part of Shadergraph Blackboard is out of view when unmaximizing the window
How to reproduce:1. Create and open a new URP project2. Create and open a new Shadergraph file3. Maximize the window4. Resize the Bl... Read more
InputField fails to get the last character of a Hangul(IME) (Korean cha...
How to reproduce: Open the “MyInput.zip“ project Open the “SampleScene” Enter Play Mode Click on the InputField in the Game view Wri... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
“HDR” label in Color Field is not centred in Shade Graph Inspector > Nod...
Steps to reproduce:1. Create new Unity project2. Create Shader Graph Asset3. Open Shader Graph Asset4. In Blackboard create Color pr... Read more
MARS content includes materials that do not upgrade to URP
Synopsis I made a new project which includes: - Basic Simulation Environments Pack - MARS Nav Mesh - Unity MARS Basic Templates - Un... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...
Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more
[Terrain] HDRP TerrainLit material breaks baked lightmap Scene View mode
Repro: Download the attached repro project: hereOpen the Scene "TerrainSceneViewBug"From (Windows > Rendering > Lighting) clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument