Search Issue Tracker
Fixed
Votes
0
Found in
6000.3.0a3
Issue ID
UUM-112426
Regression
No
Last added settings section appears both in the window and in the "Add Settings" list
Steps to reproduce:
- Create a project
- File -> Build Profiles
- Click “Add Build Profiles”
- Select “Facebook Instant Games”
- Click “Add Build Profiles”
- Verify that the build is created
- In the details window click “Add Settings”
- Select “Graphics Settings”
- Verify that section is added
- Select created build and delete it
- Verify that in the details window you still get build details
- Click “Add Settings”
Actual results: The “Graphics Settings” section is and in the window and in the “Add Settings” list
Expected results:
- When the build is deleted, the details page should be refreshed
- Or if a section is displayed in the details window so it should not be in the list
Reproducible with versions: 6000.3.0a3
Not reproducible with versions: 6000.3.0a2, as “Graphics Settings” is not available in this build
Can’t test with versions: -
Tested on (OS): M1 Max - Sequoia 15.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Fixed by another internal issue: UUM-100986: ListView selection can't be cleared after a selection set programmatically at window creation is restored to no selection via view data