Search Issue Tracker
Invisible asset is created in Project Browser when create a material wit...
How can we reproduce it (please see attached gif) 1 Create new Project 2 Go to Project Browser and do RightMouseClick->Create->Mater... Read more
Shader Graph "Save Asset" button is replaced by the small button
How to reproduce: 1. Create a new project 2. Create any Shader Graph Asset and open it 3. Observe the “Save” button in the left uppe... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[ProBuilder] NullReferenceException thrown when Redo operation is perfor...
On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to r... Read more
[Android][Vulkan] Read Pixel breaks when copying to textures
Reproduction steps: 1. Open the attached project 2. Open “Assets/Scenes/TicketScene.unity” 3. Build and Run the project 4. Press... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up: UnityEditor.Animations.AvatarMask a = ... Read more
Particle System regularly flickers when played
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TESTSCENE“ Scene 3. Select the “Particle System” GameObje... Read more
[XR] Crash on "OVRP_1_71_0:ovrp_UnityOpenXR_HookGetInstanceProcAddr" whe...
Reproduction steps: # Open the user's attached project # Enter Play mode Expected result: Play mode entered Actual result: Crash ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map