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Ghosting around GameObjects while moving when using Fast Approximate Ant...
Reproduction steps:1. Open the "IN-103821_repro" project2. Open the "OurdoorsScene"3. Enter Play Mode4. Use the mouse to turn the ca... Read more
[Android] [OpenGLES3] Some of the shadows are not rendered when deployed...
How to reproduce:1. Open the “AR Shadows demo.zip“ project2. Open the “ShadowReceiverDemo“ scene3. Build and Run for Android4. Obser... Read more
Variable parsing fails when characters are placed next to square brackets
Reproduction steps:1. Open the attached “IN-104552” project2. Open the “Behavior Graph” in the Behavior Graph window3. Open the “Tes... Read more
Button OnClick event remains the same when the selected function is chan...
Reproduction steps:1. Open the attached “ButtonOnClickPrivate” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarc... Read more
[DX12] Crash on ShaderLab::SubProgram::Compile or freeze when compiling ...
How to reproduce:1. Open the attached “IN-101691.zip” project2. In the Project window, select the “CrashingShader” asset (located in... Read more
Nested Subgraph block property value is not passed through to the main g...
Steps to reproduce: Import the attached package Open Main graph Enter the subgraph block in the Output context at the deepest level ... Read more
Warning is shown when renaming an Addressable Asset Group
Reproduction steps:1. Open the attached “IN-104767.zip” project2. Open the Addressables Groups Window (Window > Asset Management ... Read more
Crash on InputExtraction::ExtractOOTSSnapshot or infinite loading when I...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “Window/AI/Navigation Updater” through the Main Menu3. Click the “I... Read more
Graph Loading Fails When BehaviorGraphAgent Is Selected in Inspector
DescriptionWhen a BehaviorGraphAgent with no assigned graph is selected in the Inspector, loading a graph from code fails for that G... Read more
Reflection Probe is not rendered when changing the GPU Resident Drawer ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/testProbes2.unity” Scene3. Open the “Assets/S... Read more
All about bugs
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Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument