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0
votes
Fixed
1
votes
Fixed

Editing terrain becomes slow and editor crashes

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Oct 24, 2022

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Version/s: 2021.3.9f1, 2023.1.0a14, 2023.2.0a1

Users report that raise and lower terrain causes "Hold On" dialog in editor. Internal users have same behavior. When I did some t... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Won't Fix

[Oculus] Crash on SetClientVersion when entering Play mode

Package: Oculus XR Plugin

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Oct 25, 2022

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Version/s: 1.7.0

Reproduction steps: # Open the user's attached project # Enter Play mode Expected result: Play mode is loaded Actual result:... Read more

0
votes
By Design

Audio starts playing from the beginning when Undo/Redo Audio Source chan...

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Nov 03, 2022

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Version/s: 2022.1.0a12, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

To reproduce: * Download the "Terrible Tweeters - Audio.zip" project and open it in Unity; * Open the "Level1" scene; * Select ... Read more

0
votes
By Design

The Left Mouse Button is not picked up when listening for an Input while...

Package: Input System

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Jan 24, 2024

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the attached "ListenLeftMouse.zip" project 2. Open the "Assets/New Controls.inputactions" Asset 3. Cr... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

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Jan 29, 2020

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Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps: 1. Create a new project 2. Attach a new script to any GameObject in the Scene 3. Edit script with "AssetDatabase... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce: 1. Make sure that IL2CPP is installed 2. Open attached project "BugReproduction.zip" 3. In Editor, click on Windo... Read more

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