Search Issue Tracker
Missing XR Hands and UGUI package errors appear when enabling virtual pl...
Reproduction steps: 1. Open the attached project “ReproProject“2. Go to Window → Multiplayer → Multiplayer Play Mode3. In the opened... Read more
Tilemap Renderer does not reflect the stencil buffer when the Tilemap Re...
How to reproduce:1. Open the attached “IN-103173” project2. Open the “SampleScene” Scene3. In the Hierarchy window select the Tilema... Read more
Collisions are called multiple times every frame
How to reproduce:1. Open the “OnColStayPerf.zip“ project2. Open the “SampleScene“3. Open the Window > Analysis > Profiler4. En... Read more
Name of the first renamed Visual Element does not change in the UI Build...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
[Linux] Eyedropper tool always picks black color when sampling in scene
Reproduction steps:1. Create a new “3D URP” project2. Open the “Scenes/SampleScene” Scene3. Select the “Directional Light” GameObjec... Read more
Add new Selector input text is partially covered by the add pseudo class...
Steps to reproduce: Open the attached project Open Test UI Document In the Add New Selector Field, start typing "#root > #Content... Read more
Tooltip appears too low when hovering over partially visible image
How to reproduce:1. Open the attached “6000.2-UI” project2. In the toolbar, Navigate to Demo > Tooltip3. Resize the newly opened ... Read more
Crash on Tilemap::GetTileAsset when calling Tilemap.GetTile() in new Ref...
How to reproduce:1. Open the attached “IN-101725_TileBaseCrash.zip” project2. Create a “TBTest” asset by right clicking in the Proje... Read more
Depth Texture is inverted in Android build when Graphics API is set to O...
Reproduction steps:1. Open the attached “DepthShadows” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In t... Read more
Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specifi...
Reproduction steps:1. Create a new project2. Import the "BadFBX.fbx file into the project Assets" Expected result: The fbx file is i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument