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Crash on FMOD::DSPI::getNumInputs after adjusting sound
How to reproduce:1. Open attached Unity project2. Play 04_Gameplay scene3. Adjust computer sound4. Try to play game5. Repeat 3-4 ste... Read more
[deprecated] BuildOptions.EnableHeadlessMode needs clearer warning for i...
How to reproduce:1. Open attached project "ServerBuildHeadless.zip" and scene "SampleScene"2. In Editor Menu, click Bug -> Repro3... Read more
[Linux][Mac] Executing Build And Run with Dedicated Server platform does...
How to reproduce:1. Open new Unity project2. In Build Settings window, switch to Dedicated Server platform3. Build and Run4. Observe... Read more
[STRETCH] [FBX Exporter] Game Object visibility is not respected when Ga...
How to reproduce:1. Open the user's attached project ("FBXExporter.zip") using the EnvIronman VM (more information in Edit).2. Open ... Read more
[FBX exporter] [STRETCH] Skinned Mesh is mangled when it was exported as...
How to reproduce:1. Download and import the attached unity package file named "UnityPackage_1268250"2. Add the "Hair1" prefab into t... Read more
Asset gets exported in ASCII when exporting via Script and the Export Fo...
How to reproduce:1. Open the attached '1338169.zip' project2. Open the SampleScene3. In the Hierarchy select the 'Sphere' GameObject... Read more
Linux Editor throws a "DllNotFoundException: UnityFbxSdkNative" when exp...
How to reproduce:1. Create a new project2. In the Package Manager install the "FBX Exporter" package3. Create a "Cube" GameObject4. ... Read more
[Mobile] [Audio] AudioSource.GetSpectrumData returns incorrect data
Reproduction steps:1. Open the project in "AudioTest.zip"2. Open Audio Scene and enter Play Mode3. Inspect the visual audio represen... Read more
USS class selectors in the Inspector of the UI Builder contain an ellips...
How to reproduce:1. Open the attached '1354116.zip' project2. In the Project window double-click on the Test Asset3. In the Hierarch... Read more
All about bugs
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