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Checksum and CRC differ when closing editor and reopening after clean build
From this forum post: https://forum.unity.com/threads/checksum-of-bundle-does-not-remain-consistent-despite-no-changes.1082210/ Repr... Read more
Fuzzy finder truncated if graph window offset vertically from main Unity...
Note: The Editor should be opened on a secondary screen Reproducible on: main commit e8b6e3d46. Editor version: 2021.1.0b4 -b10 Plat... Read more
Label on text fields changing due to wrong node focus.
Reproducible on: "main" branch commit: 1adb7600866e6f31a876436b16a3ba769351e60e Unity version 2021.1 Platform: Windows 10 Steps top ... Read more
Package Manager "In Project" Packages take a while to load initially eve...
Reproduction steps:1. Create and open a project2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more
"'ReadOnlySpan<>' does not exist in the namespace 'System'" error is thr...
How to reproduce:1. Create a new project using the default 3D template2. Import the 'Visual Scripting' package3. In the Project Wind... Read more
Gizmos on the objects fade away when zooming out in the Scene View
Steps to reproduce:1. Open the attached project "GizmoBug.zip2. Open Scenes/SampleScene in the Project window3. Select Far object in... Read more
Renaming the Material removes the selection cursor and makes the selecti...
How to reproduce:1. Open the user's attached "2021-2-bugs.zip" project2. Select the "Mat1" Material in the Project window3. Rename t... Read more
[InputSystem] QueueStateEvent exceptions when it is being called from an...
Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Scenes > "SampleScene.unity"3. Ent... Read more
[VFX] Extract Position from Transform on GPU returns zero
The VFXExpressionExtractPositionFromMatrix is wrong on GPU. Repro step :- Open the Matrix package- Open Scene named "Matrix"- Open t... Read more
Visual Scripting with IL2CPP Build built using Batch Mode throws Executi...
Steps to reproduce:1. Download and open the project "VisualScriptingIL2CPPTest.zip"2. Open Build Settings (File > Build Settings.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"