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[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
Unity Hub inconsistent modal closing behaviour when clicking outside of ...
Steps to reproduce: Open Unity Hub Open the Settings modal Click outside the Settings modal Observe the Hub Click the "Add" dropdown... Read more
[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...
The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more
Undoing slider field change only resets slider position, doesn't undo th...
Steps to reproduce: 1. Create new project using Universal 3D template 2. Import Visual Effects Graph package 3. Create new VFX and o... Read more
UI Toolkit Button text is not rendered when the Button has fixed height ...
How to reproduce:1. Open the ‘IconBugReport.zip' project2. Open the ‘SampleScene’ scene3. Open ‘Assets/Test.uxml’4. Select the ‘Menu... Read more
[OculusXR] Controllers are not being tracked immediately after waking up...
Steps to reproduce:1. Open the attached user's project "The Master Club VR.zip"2. Make sure that OculusXR is selected as the plugin ... Read more
Projects do not open when using Unity 2019.4.41 Editor version with Indu...
How to reproduce:1. Open Unity Hub2. Open a project with the 2019.4.41f1 Editor version Expected result: Project opensActual result:... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open