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Crash when setting mesh.triangles to null
To reproduce:1. Open project2. Open TestScene3. Choose 'Load Test' object4. Open 'Model Save load' settings menu in inspector, click... Read more
[UNET] NetworkReader. ReadBytesAndSize returns null if the read byte arr...
Reproduction steps:1. Open the attached project2. Open the scene3. Enter Play mode Expected result: NetworkReader.ReadBytesAndSize()... Read more
[iOS] Can't change Launch Screen Mode in Player Settings
To Reproduce: 1. Open any project and go to iOS Player Settings.2. Under iPhone/iPad Launch Screen try setting the type.3. Observe t... Read more
[Android] Fatal signal 7 (SIGBUS) application crash if instantiating pre...
Steps to reproduce:1) Download attached project 'UpdateWhenOffscreenCrash.zip' and open in Unity2) Build and run 'TestScene' on a de... Read more
Project built on WebGL with 'Build and Run', doesn't open and shows an e...
Reproduction steps:1. Open the attached file;2. Build and Run the project on WebGL platform;3. Build the project in the folder which... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more
Corrupted file error when loading a Particle System from an AssetBundle
Reproduction steps:1. Open the attached project2. Open the "main" scene3. Enter Play mode Expected result: a particle system is load... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when Destroy(col.ga...
To reproduce: 1. Download attached project and open it;2. Choose scene 01_Doolittle;3. Enter Play mode;4. Unity will freeze and cras... Read more
Assertion failed on expression: 'changeMask != 0' console error
1. What happenedDuring play the following message thrown to Editor.log: (Filename: /Users/builduser/buildslave/unity/build/Runtime/T... Read more
[SubEmitters] Nested SubEmitter doesn't work when emission is set to bur...
Repro steps:1. Open Scene2 from attached project.2. Select both particle systems in the scene and observe their simulation3. The "Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved