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Texture selection for light cookie can be clicked only in the small dot
How to reproduce: 1. Create a new HDRP project 2. Open the "OutdoorsScene" 3. In the Hierarchy, select the "Sun" GameObject 4. I... Read more
Reflection probes create artifacts when using Probe Volume
Reproductions steps: 1. Open the “My project (1)” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Lightni... Read more
[Themes] Unity keeps refreshing on mouse pointer up when font is changed...
Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Ste... Read more
Right-clicking twice in a row does not highlight the scene which results...
How to reproduce: 1. Open attached project "case_1162516.zip" 2. In Project window, drag "SceneA" to the Hierarchy window 3. In Hie... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project. 2. Open profiler, select Memory and change to detailed. 3. Click the button (it c... Read more
Rendering breaks when when changing maximum shadows on screen to a reall...
Similar issue is also present if you repeat the steps but in _screen space shadows>maximum_ property.{*}{*} *Steps to reproduce:*... Read more
Create menu presents not installed Packages assets after entering Play Mode
How to reproduce: 1. Create a new project 2. Right-click in the Project Window 3. Hover over "Create" 4. Observe the options in ... Read more
[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode 3. Exit the Play Mode Expected result: Editor does not crash Ac... Read more
Error "NullReferenceException" is thrown when renaming Sprite in the Spr...
How to reproduce: 1. Open the project “IN_17556.zip” 2. Press “Font Sprite-RENAME HERE” Sprite Asset → Sprite Character Table 3. ... Read more
ExecuteMethod uses cached data when running validations after a CI checkout
Reproduction steps: 1. Connect to the remote PC and open the project folder (see Internal notes) 2. Check if the required files exis... Read more
All about bugs
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Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion