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0
votes
Fixed

[GameActivity][UI Toolkit][Android] Text field becomes multiline during ...

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Feb 29, 2024

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Version/s: 2023.2.13f1, 6000.0.0b1

How to reproduce:1. Open the “IN_69695” project2. Open the “New UXML Template” asset3. Select the “TextField”4. In the Inspector mak... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more

7
votes
Fixed

Camera Background Solid Color does not Render

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Jul 24, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1

Reproduction steps:1. Open the attached “IN-109522_Sky No Render.zip“ project2. Observe the Game View Expected result: The window ha... Read more

0
votes
Fixed

Crash/Freeze when using Handles.DrawGizmos in OnDrawGizmos

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Sep 20, 2022

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Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a12

Steps to reproduce: Add the attached script to any game object Uncomment line 18 ({color:#aa5500}Handles.DrawGizmos(Camera.current){... Read more

0
votes
Active

[Code Coverage] Editor crashes while processing class when extern method...

Package: Code Coverage

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Apr 11, 2022

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Version/s: 1.0.0, 1.1.1

Steps to reproduce: 1. Open attached project2. Open Code Coverage window3. Start and stop recording- Editor crashes Note: Add missin... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
Fixed

Mesh Filter's Mesh Properties display a blank window for built-in primit...

Inspector Framework

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Nov 10, 2021

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Version/s: 2020.1.0b10, 2020.2.0a11, 2022.1, 2022.1.0a15

How to reproduce:1. Open the user's project "1351353.zip"2. Select the "Torus-7-4">"default" Object in the Hierarchy window3. In ... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

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