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0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Won't Fix

Editor.OnEnable is called twice when its InspectorElement is placed insi...

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Mar 22, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.15f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached “InspectorElement.zip” project 2. Open the Test Window (Sheriff->TEST Window) 3. Make su... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Enter the Play Mode 3. Exit the Play Mode Expected result: Editor does not crash Ac... Read more

0
votes
Fixed

UI Toolkit Panel Settings are missing labels

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Jul 25, 2023

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Version/s: 2023.2.0a9, 2023.3.0a1

Steps to reproduce: 1. Create a new Panel Settings Asset (RMB in Project Window>Create>UI Toolkit>Panel Settings Asset) 2. Selec... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "case_1162516.zip" 2. In Project window, drag "SceneA" to the Hierarchy window 3. In Hie... Read more

0
votes
Fixed

Mirror GameObject cannot be created in a Prefabs' Hierarchy while viewin...

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Nov 16, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

How to reproduce: 1. Open any project with HDRP setup 2. Create a Prefab and open it in Context 3. Right-click in the Hierarchy a... Read more

0
votes
Fixed

[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...

Scene Hierarchy

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more

0
votes
Fixed

[AssetBundle] Loading scene through bundle second time crashes

Asset Bundles

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Dec 17, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more

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