Search Issue Tracker

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

-

Jan 18, 2020

-

Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

-

Jun 07, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more

0
votes
Active

Side tabs of the Shader Graph "UGUI Shaders" sample do not visually upda...

-

Aug 18, 2025

-

Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new HDRP or URP project2. Install the Shader Graph “UGUI Shaders” sample (Package Manager > Shader G... Read more

0
votes
Fixed

Typos in VFX Learning Sample's Spawn Context and Orient Showcase pages

-

Aug 22, 2025

-

Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5

Steps to reproduce: Open the attached project Open HDRP_VFX_Learning_Templates Scene Select the Sample_Showcase object in the Hierar... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Package: Timeline

-

Oct 06, 2021

-

Version/s: 1.6.2

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

0
votes
Won't Fix

Nested localization incorrectly uses fallback locale from parent

Package: Localization Package

-

Aug 18, 2025

-

Version/s: 1.5.x

Steps to reproduce: See here https://discussions.unity.com/t/nested-localizations-using-fallback-bug-or-intentional/1677217/6 Downlo... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

-

Feb 05, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

4
votes
Fixed

Unnecessary Warnings are logged when running Player with -batchmode -nog...

-

Aug 13, 2025

-

Version/s: 2022.3.62f1, 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Build Profile... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

-

Jan 24, 2020

-

Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

-

Jan 11, 2016

-

Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more