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0
votes
By Design

Build error on Android when using Patch And Run paired with Play Asset D...

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Feb 04, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Open the attached "IN-88547" project2. Open the "Game” Scene3. Open the Build Profiles window4. Ensure that the ... Read more

3
votes
By Design

The Material's shader is not fully set when switching the shader in Player

Shader System

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Jun 03, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Build And Run (File > Buil... Read more

0
votes
By Design

[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...

/product/unity/issues/filter?category=-1

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Oct 09, 2022

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Version/s: 2021.3.4f1, 2022.1.1f1, 2022.2.0a15

Steps to reproduce:1. Open the attached project "1239000_2021.zip"2. Switch to Android3. Make sure that OpenGLES 3 is the selected G... Read more

0
votes
Fixed

HDRP raytracing build fails and an error is thrown to the console when u...

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Jan 28, 2025

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Version/s: 6000.2.0a2

Steps to reproduce: Create HDRP Core Template Setup ray-tracing for that project (switch gfx api to dx12, in HDRP asset and project ... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

6
votes
Fixed

Order in Layer does not work when previewing in Prefab Mode

uGUI

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Jun 03, 2022

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Version/s: 2020.3.44f1, 2021.3.5f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

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