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0
votes
Fixed

[Player Settings] [Common] [Rendering] - Lightmap Streaming and Streamin...

Build Settings Window

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Jun 04, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7

Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

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Sep 27, 2022

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Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

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May 10, 2019

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Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more

0
votes
Fixed

LODs array is not updated instantly when inserting new LODs

Optimization

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Jun 14, 2022

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Version/s: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4

Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

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Sep 06, 2022

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Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
Won't Fix

AssetModificationProcessor.OnWillSaveAssets is not being called when sav...

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Jun 05, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/UI Toolkit/Style Sheets/SFCommon.uss“ file in the Proje... Read more

0
votes
By Design

[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...

IMGUI

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Jan 24, 2020

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Version/s: 2019.2.0a7, 2019.2.18f1, 2019.3, 2020.1

How to reproduce:1. Open any Unity project on a device running macOS2. Navigate to the Title bar and drag the Scene icon next to the... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

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