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0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

5
votes
Fixed

[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...

Asset Bundles

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -> Build Asset Bundles4. Press... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Fixed

[Adaptive Performance] "Go To Settings" button opens package manager in ...

Package

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Sep 28, 2022

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Version/s: 2022.1.0a14, 2022.2.0b9, 2023.1.0a12

To reproduce:1. Create a new project2. Install the Adaptive Performance package from the package manager3. Build the project for sta... Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

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Jun 16, 2022

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Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

1
votes
Fixed

Device crashes when inheriting from MonoBehaviour in a script compiled i...

Build Systems

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Sep 29, 2022

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Version/s: 2022.2.0a14, 2022.2.0b8, 2023.1.0a12

Reproduction steps:1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project2. Build and Run3. Observe the crash Rep... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

TouchScreenKeyboardType doesn't work

Input

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Feb 09, 2015

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Version/s: 5.0.0b21

TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) TouchS... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

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