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[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more
InvalidOperationException gets thrown in the Console when using the new ...
How to reproduce:1. Open the attached '1336180.zip' project2. Open the 'Test' Scene3. Enter the Play mode4. Observe the Console Expe... Read more
[Addressables] LoadAssetAsync fails when FBX AnimationClip has the same ...
Reproduction steps:1. Open attached project "AddressableAnimClipBug" and scene "SampleScene"2. In Addressables Groups window, Build ... Read more
Input not registered when using a non-English keyboard layout on Linux
Reproduction steps:1. Open project "case_1330732.zip"2. Open Scene "SampleScene"3. Install non-English keyboard layout4. Use install... Read more
UnassignedReferenceExeptions with unitypackage when upgrading to 2021.1.2f1
Reproduction steps:1. Create a project in version 2020.2.3f12. Import the UnassignedReferenceExeptions_Clean.unitypackage3. Open sce... Read more
Cloth Component stutters when Animator Update Mode is set to Normal/Unsc...
How to reproduce:1. Open the user's attached project and CLOTHBUGTEST scene2. Enter the Play mode3. In the Scene view, observe the c... Read more
[tvOS] Using Remote.allowExitToHome ignores button remapping when using ...
Reproduction steps:1. Connect a controller to your AppleTV device2. On the AppleTV go to "Settings -> Remotes and Devices -> B... Read more
Music is replaced by a buzz sound when using DSP
Steps to reproduce:1. Download and open the project "Buzz.zip"2. Open Assets/Scenes/SampleScene.unity3. Hit Play Expected result: Th... Read more
Particle Effect window is not interactive when Hand Tool is selected
How to reproduce:1. Open the attached "case_1337490.zip" project and Scenes/SampleScene scene2. Select the Hand Tool from the Toolba... Read more
[HDRP] Spaceship low res transparency on/off visual difference
Im not sure if this is a know limitation or an actual issue. When enabling/disabling Low res Transparency setting, there is a drasti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled