Search Issue Tracker
VFX Graph prefabs are not fully instanced when they are instantiated via...
Steps to reproduce:1. Open the attached “VFXBugReport.zip“ project (link in the internal comments)2. Open the “SampleScene”3. Select... Read more
Unity Editor loading bar will move to the right when selecting the loadi...
Reproduction steps: Open the user's attached project Before Editor opens select any other window or Desktop Select Unity Loading scr... Read more
Sprite mask does not work when a project is opened with the "LastSceneMa...
How to reproduce:1. Ensure that the "LastSceneManagerSetup.txt" file is not present in the project’s Library folder2. Open the attac... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
Enter key submits prompt when confirming Japanese IME composition
How to reproduce:1. Create a new project2. Install com.unity.ai.assistant3. Open the Assistant window (Window → AI → Assistant)4. Sw... Read more
[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more
Active Targets section text in Graph Inspector is truncated despite avai...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Double-click on the newly created ... Read more
Cannot select console tab after switching current platform API
Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis