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2
votes
Won't Fix

[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...

tvOS

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

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Sep 25, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

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Jan 18, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

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Sep 26, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

Transparent Depth Prepass and Postpass are disabled when using built-in ...

Package: Shader Graph

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Oct 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more

0
votes
Fixed

Burst performance is degraded up to 8 times when number of calculations ...

Package: Burst

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Sep 24, 2019

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Version/s: 1.2.0 Preview

How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

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