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[TextMeshPro] Text disappears when saving Scene
How to reproduce:1. Create a new Unity project2. Create a TextMesh Pro button3. Select Button > Text (TMP)4. Make any changes to ... Read more
Editor freezes when extracting materials from a .fbx model after setting...
How to reproduce:1. Open the attached "ExtractModels.zip" project2. Open the "SampleScene" Scene3. Set the SRP Settings to the URP A... Read more
Image is not compressed when changing the compression format in OnPostpr...
How to reproduce:1. Open the attached project "TexBug.zip"2. Change platform to Android3. Select '1_vr_T1_001' in the Project View4.... Read more
delayCall delegate's Invocation List size doubles when the Package Manag...
Reproduction steps:1. Open the attached project ("case_1336406.zip")2. Open the "SampleScene": Assets > "SampleScene"3. Open and ... Read more
Particle System shortcuts don't work when Particle playback controls are...
How to reproduce:1. Open a new Unity project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects ->... Read more
[MacOS] "Failed to parse" errors are thrown when building with a macOS p...
Reproduction steps:1. Open the user's attached project2. File -> Build Settings -> Build3. Observe the console window Expected... Read more
Duplicate Array Element and Delete Array Element options are not working...
How to reproduce: 1. Create a new Unity project2. Create a Cube GameObject3. Select it, expand the Mesh Renderer > Materials list... Read more
[iOS] Crash on MTLReportFailure.cold.1 due to a missing endEncoding call...
How to reproduce:1. Download the Xcode project from the provided Google Drive link2. Build and Run the project on a device3. In the ... Read more
Material Thumbnail in the Project window appears in solid Magenta and do...
How to reproduce:1. Open the attached project named "Case_1339406"2. Inspect the thumbnail of the "MAT-Defence Shield" material loca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code