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0
votes
Fixed

Forced to lose unsaved UI Builder changes if edit was made in .uss file

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Jan 15, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b2

Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document. Open this in UI Builder. Under St... Read more

1
votes
Fixed

Missing Render Feature "Full Screen Pass Render Feature" in any “Univers...

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Jan 10, 2025

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Version/s: 6000.0.32f1, 6000.1.0b1, 6000.2.0a1, 7000.0.0a20

Reproduction steps:1. Open the attached “BugReport-RenderFeature-Depth UE6.zip” project2. Select the “Assets/URP_Renderer-Post.asset... Read more

0
votes
By Design

Camera's Renderer is not updated when URP Asset is changed in the Graphi...

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May 10, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce:1. Create a new project with URP (3D) Template2. Open Edit>Project Settings...3. Select Graphics4. Change Script... Read more

2
votes
Won't Fix

Apply Scene Offsets is not applied when looping a Timeline

Package: Timeline

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May 20, 2021

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Version/s: 1.0.0

Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Duplicate

Project-wide Action Maps are disabled when Play mode setting is set to "...

Package: Input System

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Oct 10, 2025

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Version/s: 1.15.0

Reproduction steps:1. Open the attached “IN-119060.zip” project2. Navigate to Project Settings > Editor > Enter Play Mode Sett... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Package: Timeline

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Oct 06, 2021

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Version/s: 1.6.2

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

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May 10, 2019

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Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

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