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Cannot extend custom passes with render graph
Make the internalExecute function of custom passes virtual to be able to override the render graph recording using reflection. Read more
Entering Play Mode freezes the Editor when a script with an infinite loo...
How to reproduce: 1. Open the “IN-46882_repro.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: The u... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more
Changes to baked entity remain when exiting Play Mode
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Baking/BakingDependencies/BakingDependencies” Scene ... Read more
Overlay Menu has "Edit Light Probes" overlay with missing icon and no ef...
How to reproduce: 1. Create a new HDRP Unity project 2. Create an Empty GameObject and add a "Light Probe Group" Component in the ... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
[Android] Assets set to load by fast follow and loaded on demand are not...
How to reproduce: 1. Open the "IN_44081" project 2. Open Player Settings -> Publishing Settings 3. Create a new Key anywhere in "... Read more
UI Components OnCursorEnter state is ended when hovering cursor over sma...
How to reproduce: 1. Open the attached project "1427736_case.zip" 2. Open the "SampleScene" scene and press Play 3. Hover the mouse ... Read more
[Test Runner] Test Runner window pops out from where ever it is docked, ...
When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
All about bugs
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