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2
votes
Fixed

Cannot extend custom passes with render graph

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Oct 14, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

Make the internalExecute function of custom passes virtual to be able to override the render graph recording using reflection. Read more

0
votes
By Design

Entering Play Mode freezes the Editor when a script with an infinite loo...

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Jul 13, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce: 1. Open the “IN-46882_repro.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: The u... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more

0
votes
By Design

Changes to baked entity remain when exiting Play Mode

Package: Entity Component System (ECS)

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Oct 11, 2024

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Version/s: 1.3.2 - Entities

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Baking/BakingDependencies/BakingDependencies” Scene ... Read more

0
votes
Fixed

Overlay Menu has "Edit Light Probes" overlay with missing icon and no ef...

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Oct 01, 2024

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Version/s: 6000.0.22f1

How to reproduce: 1. Create a new HDRP Unity project 2. Create an Empty GameObject and add a "Light Probe Group" Component in the ... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Won't Fix

[Android] Assets set to load by fast follow and loaded on demand are not...

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Jul 11, 2023

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Version/s: 2022.3.5f1

How to reproduce: 1. Open the "IN_44081" project 2. Open Player Settings -> Publishing Settings 3. Create a new Key anywhere in "... Read more

2
votes
Fixed

UI Components OnCursorEnter state is ended when hovering cursor over sma...

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May 23, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

How to reproduce: 1. Open the attached project "1427736_case.zip" 2. Open the "SampleScene" scene and press Play 3. Hover the mouse ... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

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