Search Issue Tracker
Windows Player exe contains unwanted properties, causing text "Unity Pla...
See discussion here: https://forum.unity.com/threads/window-says-unity-playback-engine-rather-than-the-name-of-my-game.1339328/ Read more
Errors thrown in the Console window when Decal Renderer Feature is enabled
How to reproduce:Open the attached project "Bear It.zip" Expected results: No errors in the Console windowActual results: There are ... Read more
Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more
Wrong documentation page is displayed for the "Scene Template Pipeline" ...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Enter "AAA" a... Read more
Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more
Depth texture “_CameraDepthTexture” is not recognized when building for ...
Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more
Search is not performed on the first two columns of the Localization Table
Steps to reproduce:1. Open the attached project “IN-16078.zip“2. Open Window > Asset Management > Localization Tables3. In the... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
SerializedReference is not saved when restarting Unity Editor
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/DancingInvaders/Prefabs/Ships/EnemyShipActor/EnemyShipActo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument