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0
votes
Won't Fix

[Webgl] Build fails with error message in the browser

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: Project builds Actual result: "An error o... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce: 1. Open the attached project from the provided Google Drive link 2. Open the Amplify Shader Editor Canvas (Windo... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Enter the Play Mode 3. Exit the Play Mode Expected result: Editor does not crash Ac... Read more

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

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Jan 18, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached 'TestPreviewRenderer2.zip' project 2. Navigate Example -> GameObject Editor 3. Observe that b... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

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Jun 22, 2019

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Version/s: 4.0.5

How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more

0
votes
By Design

The property of a component becomes read-only when it is bound to "Prope...

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May 26, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1

Reproduction steps: 1. Open project “Repro.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Select the “Player” GameObject in the Hi... Read more

0
votes
Fixed

[Metal] Stencil buffer is not present when using dynamic frame buffer sc...

Metal

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Oct 05, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.3

How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

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Jan 08, 2016

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Version/s: 5.2.3p3

To reproduce: 1) Open attached project and scene in it 2) Build and run on mobile 3) Move around the device a bit - the sun moves by... Read more

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