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The HUB can not activate the license on MacOS
HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more
[Android] Assets set to load by fast follow and loaded on demand are not...
How to reproduce: 1. Open the "IN_44081" project 2. Open Player Settings -> Publishing Settings 3. Create a new Key anywhere in "... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more
Main Preview Pane in Shader Graph can be resized outside of bounds of wi...
*Steps to reproduce:* # Open a Unity URP Project # Create a new Shader Graph via Create > Shader Graph > URP > Lit Shader Graph ... Read more
Selected object randomly changes the position while drag and dropping in...
Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more
GPU hang or exceedingly long wait when Baking Lights
Reproduction steps: 1. Open the attached project 2. Open Window -> Rendering > Lighting 3. Click Generate Lighting Expected result:... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce: 1. Open attached project ("case_1213781.zip") 2. Select "Test" Game Object from Hierarchy 3. In the Inspector window u... Read more
[URP][Comp] Buffers (depth, color) are not released when the renderer in...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/RendererDataChangeTest.unity” Scene 3. Ent... Read more
RangeAttribute is ignored when drawing properties with an iterator
Reproduction steps: 1. Open the attached project “PropertyFieldBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. Select the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field