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3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

Importing a .unitypackage does not upgrade its dependencies using the Ed...

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Sep 21, 2022

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Version/s: 2019.4.40f1, 2020.3.40f1, 2021.3.10f1, 2022.2.0b8, 2023.1.0a10

Importing a .unitypackage that has UPM dependencies in a newer Editor than the one it was exported with can lead to the following is... Read more

0
votes
Fixed

Crash onDrawBuffersCommon when editing and saving .cginc file

DirectX12

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Nov 13, 2021

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Version/s: 2022.1, 2022.1.0a13

Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more

1
votes
Fixed

FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...

Quality of Life

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Nov 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "Case_1382446"2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more

0
votes
Won't Fix

[WebGL] GameObjects are not rendered on iOS devices when the material's ...

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May 11, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15

How to reproduce:1. Open the user’s attached “WebGLBugReports.zip” project2. Build a project for the WebGL platform3. Open built Web... Read more

0
votes
Fixed

Editor performance is slow when "Skip unused shader_features" is selecte...

Shader System

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Nov 05, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more

0
votes
Won't Fix

UI Canvas is stopping reaction on input when disabling/enabling the Canv...

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Aug 29, 2022

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Version/s: 2021.3.9f1

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Enter the Play Mode Press “Button A” and t... Read more

0
votes
Fixed

[6.1 Priority] The dividing line in "Platform Browser" window is wider/b...

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Jan 20, 2025

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Version/s: 6000.1.0b3, 6000.2.0a5

Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the line, which separates the "Platforms" list f... Read more

0
votes
Fixed

NavMeshSurface bake fails and throws a UnityException error when the par...

Package: AI Navigation

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Jan 09, 2025

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Version/s: 1.0.0-exp.4, 1.1.5, 2.0.5

How to reproduce: 1. Open the project “IN-91848_NavMesh-Naming“2. In the Hierarchy window select the “Cube/Name” GameObject3. In the... Read more

0
votes
Active

Generated texture array not showing when used in the Build

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May 11, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce:1. Open the attached project "particleStudy2023.zip"2. Build And Run the project3. Press space on the keyboard Expe... Read more

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