Search Issue Tracker
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
[Backport] When building the project with IL2CPP Scripting Backend the g...
How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more
Rich Text tags for color hex strings do not work when quotation marks ar...
Reproduction steps:1. Open the attached “DebugLogBug.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Conso... Read more
UI Builder Setting Data Binding Type to Unity.UIToolkit.Editor Style Pro...
Steps to reproduce: Open the attached project Open the testDocument.uxml in UI Builder Select the Label element in the Hierarchy Add... Read more
Frame gap occurs when transitioning between two ParticleSystems
Reproduction steps:1. Open the attached “ParticleSystemTest” project2. Open the “Assets/Scenes/MainScene.unity” Scene3. Enter the Pl... Read more
Accessing the raw value of a USS variable fails when using customStyle.T...
Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more
Wrong icon is set for some scripts representing a class with the CustomE...
Reproduction steps:1. Open the attached “Grasshopper” project2. Delete the "Assets/Samples" folder3. Open Package Manager and instal... Read more
Keyboard input is not working when using an external keyboard in iOS 15
How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more
Build fails with errors "C2679: binary '=': no operator found which take...
How to reproduce:1. Open the attached project "Bug.zip"2. Build And Run the project Expected results: Build is successfulActual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size