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0
votes
Fixed

[VFX] Custom HLSL Block failure without `in` identifier

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Apr 09, 2024

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Version/s: 6000.0.0b14

*Steps to reproduce:* 1. Create CustomHLSL block 2. Edit HLSL code 3. Remove `in` before `float speedFactor` *Actual resul... Read more

0
votes
By Design

Shader Graph Custom Velocity does not apply when setting custom velocity...

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Aug 29, 2022

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Version/s: 2023.1.0a11

Reproduction steps: 1. Open the “IN-14867_CustomVelocity“ project 2. Open the “OutdoorsScene“ scene 3. Enter the Play mode 4. Ob... Read more

2
votes
Fixed

Two variants of a Windows editor only plugin, one targeting x86 and one ...

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Apr 09, 2024

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Version/s: 6000.0.0b15, 7000.0.0a1

*Steps to reproduce:* 1. Open the attached project 2. Build Windows player 3. Observe build errors: Assets\Plugins\PluginTes... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

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Feb 16, 2020

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Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

0
votes
In Progress

[Documentation][HDRP] Hyperlinks for Volumetric Fog are broken in the Vo...

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Apr 12, 2024

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Version/s: 6000.0.0b15, 7000.0.0a1

*Steps to reproduce:* # Open the attached project # Open Volumetric Samples Scene # Inspect the Samples Showcase window or sel... Read more

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