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Impossible to build project to network path, DirectoryNotFoundException ...
Steps to reproduce: 1. Create new project2. Try to build to network path3. Notice DirectoryNotFoundException thrown in console. Repr... Read more
[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...
Steps to reproduce: 1. Open attached project2. Open scene "00-Main" and run it3. Press "1" to additively load scene "01-Additive1"4.... Read more
[ES2] Shader shows wrong colour
Steps to reproduce:1) Download attached project ' BugReport.zip' and open in Unity2) Make sure OpenGLES2 is enabled in Graphics APIs... Read more
Upgrading project to 5.5 crashes at UnityConnectSettings::OnEditorBuildT...
Steps to reproduce: 1. Open attached project using 5.5.0b8 Note: doesn't crash when same project is reimported for the second time U... Read more
Stepping over an empty method for several times in Visual Studio crashe...
Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Open the "Sample.cs" script4. Place breakpoint on line 14... Read more
dragging a prefab to a scene crashes editor on HandleSetTransformFatherD...
Steps to reproduce:1. Open attached project "crash000.zip"2. Open "MainScene" scene3. Drag "cardNode" prefab to sceneResult: crash o... Read more
Unity Editor crashes when invoking an interface method
Steps to reproduce:1. Download and open the attached project2. Open scene "Hardcoded Desktop"3. Hit play Result: crash Note: crashes... Read more
[IL2CPP] does not catch popping from stack exception
Steps to reproduce: 1. Open attached project2. Build on IL2CPP platform3. Notice errors in console:il2cpp.exe didn't catch exception... Read more
[iOS] 'Non matching Profiler.EndSample (BeginSample and EndSample count ...
BeginSample method implementation is missing on iOS builds, this results in Profiler failing to profile on iOS - 'Non matching Profi... Read more
DiscardContents() doesn't discard 3D RenderTexture
Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows
- "Add new query block" (+) button has no highlight when navigated with the keyboard