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Unable to interact with Material Inspector window when creating a new Ma...
Reproduction steps:1. Open "ReproProject" project2. Create a new Material (Assets > Create > Material)3. Rename the created Ma... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
[WebGL] TouchPhase.Stationary not working on WebGL build
Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
Reflection Probes are not working with Shader Graph when the Rendering P...
How to reproduce:Open the attached project "URP reflection probe bug.zip" Expected results: "ShaderGraph" GameObject is reflectiveAc... Read more
Enabling/Disabling direct storage on windows default build profile is br...
Steps to reproduce: Open latest 6.5 or 6.4 editor Enable and disable the direct storage setting on the default windows build profile... Read more
[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more
ListView does not automatically update when using data binding
How to reproduce:1. Open the “IN-77026_repro“ project2. Open the Assets → UI → “Leaderboard.uxml“3. Select Assets → Scripts → “Leade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size