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[EventSystem] EventTrigger does not triger the events
Steps to reproduce:1. Open the attached project2. Open the Scene.unity scene3. Enter playmode4. Click on the white square in the gam... Read more
[Fonts] Performance spike when changing font style through script
Reproductions steps:1. Open the attached project2. Build and run with the test scene3. Left click to change font.4. Notice how the s... Read more
[Shuriken] Expose Maximum Particle Timestep to the public API
All other time constants are exposed, like "Time.maximumDeltaTime" and "Time.fixedDeltaTime" etc. But there is no such like: Time.ma... Read more
No error thrown and doesn't start building process when building develop...
Steps to reproduce:1. open build window and select "development build" checkbox2. build outside project folder Actual: after clickin... Read more
Moving scenes in Builds Settings is not displayed properly
Moving scenes in Builds Settings is not displayed properly When moving a scene through the order of Scenes In Build, the horizontal ... Read more
Unity crashes when loading scene
To reproduce:1. Download the Tower Defense Toolkit asset bundle2. Try to open the "TDTK_Demo_Menu" sceneThe editor will crash on OSX... Read more
NavMeshAgent's path glitches when turning where 2 platforms connect
Steps to reproduce:1. Download and open attached project2. Observe the route the Cylinder game object takes through the scene view E... Read more
Errors when tweaking substances
Steps to reproduce : - import the project attached- open the Scene 1- select the plane- tweak the blood amount for the substance and... Read more
Imported *.png image have color artifacts when Sprite compression is used
Steps to reproduce:1. Open attached project2. Go to Assets>Sprites in editor3. Click on Repro.png4. Set Texture type to Sprite(2D... Read more
sprites not shown in dopesheet when selecting animation clip
-e: when you select an animation clip it is shown in the dopesheet in the Animation window but the sprites are not always shown when... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template