Search Issue Tracker
[Android] AR planes are not stacking when placed on top of each other
Reproduction steps: 1. Open the attached project "DoubleShadows" 2. Build and Run on an Android device 3. Try placing AR planes o... Read more
Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
When re-parenting an object to another object that has a negative x scal...
To reproduce: 1. Open attached project 2. Open scene 3. Drag arrow to make it child object of character 4. Notice that sprite arro... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more
[macOS] Built Player crashes sometimes when exiting it
How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more
[Cinemachine] MissingReferenceException errors are thrown on assigning O...
-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Can't Generate Mesh, No Font Asset has been assigned” warning is thrown when setting Focus() to a visual element
- Changing the size of the Sticky Note text changes the size of Sticky Note based on previously selected text size
- [VFX Graph] Operators Size isn't consistent
- Custom attributes will be duplicated upon upgrading if a built-in attribute name was used in versions 2022.3 and earlier
- Choosing Resize to Fit does nothing when trying to Resize columns in Light Explorer