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[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
Player/Editor crashes when Colliders with hasModifiableContacts set to t...
How to reproduce: 1. Open the attached project "PhysContacts.zip" 2. File > Build And Run or Enter Play Mode Reproducible with:... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more
Cloned scene agent shares graph instance due to SceneProcessor Pre-initi...
*Steps to reproduce:* # Create a new BehaviorGraph and open it # Disable the OnStart Repeat # Connect a LogMessage and SetVar... Read more
Editor crashes after version control connection fails
To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more
Invisible asset is created in Project Browser when create a material wit...
How can we reproduce it (please see attached gif) 1 Create new Project 2 Go to Project Browser and do RightMouseClick->Create->Mater... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps: 1. Open the user's attached project 2. Open "Firework.vfx" VFX graph 3. Increase "Rate" and "Capacity" to 999... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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